SUMMARY
Role
Gameplay Programmer
Intention (SMART Goal) for the Session
By May 10, as part of TEAM 6 as a Gameplay Programmer, I will have evidence of a functioning card combat system by using the Unity Documentation for Session 5.
PRE-PRODUCTION – INQUIRY
Leader(s) in the Field / Exemplary Work(s)
Mega Crit Games, The developers of Slay the Spire
Training Source(s)
Project Timeline
March 11th through May 10th
Pre-production Milestones
- Trello Board Filled
- Game Flow Chart Made
- Game Design Document Put Together
Production Milestones
- Functioning Combat
- Cards and shuffling
- Ending
Post-production
- Thing 1
- Thing 2
- Thing 3
Proposed Budget
- Make a copy Film Budget Sheet or Game Budget Sheet and fill it in
- Link to your team budget sheet HERE
- DELETE ALL OF MR. LE DUC’s INSTRUCTIONS DETAILED ABOVE AFTER COMPLETING THEM
Evidence of Team Planning and Decisions
Place screenshots of the following…
- Trello Board
- Storyboard (FILM) (with comments for each role) OR other planning documents like sketches, flowcharts (GAME DESIGN), etc.
- DELETE ALL OF MR. LE DUC’s INSTRUCTIONS DETAILED ABOVE AFTER COMPLETING THEM