Nov 13th 2023 Weekly Work Log

Session Number:2
Week Number:4
Total Estimated Hours Contributed this Week: 10 Hours
What is/was your overall goal for this week? My goal is to start work on a good track that feels nice to play.

Work Tasks 

Date Task Description Time SpentWas / Were your choices and work Best Practices? Why? 
11/13/23Create the basic track view, then if there is time add some details to it.90 minThis gave me some practice in level design, practicing a variety of skills is always good to prevent stalling while working on any project.
11/14/23create the itch.io page, and work on the slideshow60 minThis is required for the class
11/15/23Fix some issues with revving, and made a torque curve so that the starts look less like a drag race180 minAsking for Help: The game would crash occasionally, and I needed to ask for help on the Godot forums

Mon, Nov 6 Weekly Work Log

Session Number:2
Week Number:3
Total Estimated Hours Contributed this Week: 10
What is/was your overall goal for this week? My goal was to get the game feeling good and looking good

Work Tasks 

Date Task Description Time SpentWas / Were your choices and work Best Practices? Why? 
11-6Retune how the car feels to drive to make it feel better at higher speeds1 hrit was best practice because it benefited the end product strongly
11-7Upgrade the car asset to look more car like, specifically in details like an exhaust, tires etc 2 hrThis greatly brings the game together because the car is on screen all the time. 
11-8 Upgrade the car asset further, added wing, splitter, and better tail lights2hr  Just more upgrades, its the main thing on screen so its good
11-9figure out why the suspension sucks and hopefully fix it2hr this is good for problem solving practice, 
No School   Veterans Day Observed

Personal Comments (Optional) 

Remember reflecting on your own choices and work can help you improve both. Are there any other comments you would like to include for your own reflection? If so, please enter them here: