SUMMARY
Role
Gameplay Programmer
Intention (SMART Goal) for the Session
By May 10, as part of TEAM 6 as a Gameplay Programmer, I will have evidence of a functioning card combat system by using the Unity Documentation for Session 5.
PRE-PRODUCTION – INQUIRY
Leader(s) in the Field / Exemplary Work(s)
Mega Crit Games, The developers of Slay the Spire. The game is very similar to our game because it is a card based fighting game, as such it would be a good idea to look to this game to determine what would be a good direction to take the game.
Training Source
I will be referencing the unity documentation frequently during the production of the game
Project Timeline
March 11th through May 10th
Pre Production Milestones
- Trello Board Filled
- Game Flow Chart Made
- Game Design Document Put Together
Production Milestones
- Functioning Combat
- Cards and shuffling
- Game Ending
Post Production Milestones
- Bug free
- Follows game prompt
- Reviews well
Proposed Budget
$6,230.00 for full game.